![]() Another main difference between the Time Machine novels and the Choose Your Own Adventure counterparts was hints offered at certain junctures, where the reader was advised to look at hints at the back of the book. "If you brought the pen knife, turn to page 52, if not turn to page 45. ![]() Some books gave the reader their choice from a small list of equipment at the beginning, and this choice would affect events later in the book (e.g. Only the sixth book in the series, The Rings of Saturn, departed from actual history it is set in the future, and features educational content about the solar system. Also, the series taught children basic history about many diverse subjects, from dinosaurs to World War II. ![]() The main difference between the Choose Your Own Adventure series and the Time Machine series was that Time Machine books featured only one ending, forcing the reader to try many different choices until they discovered it. They were designed by Byron Preiss Visual Publications. Each book was written in the second person, with the reader choosing how the story should progress. Time Machine is a series of children's novels published in the United States by Bantam Books from 1984 to 1989, similar to their more successful Choose Your Own Adventure line of " interactive" novels. For other uses, see Time Machine (disambiguation). ![]()
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